Palidzat ar Levelu sistemu

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DuBsTeP[YaKuZa]
Jauniņais
Jauniņais
Posts: 8
Joined: 02 Feb 2012, 21:56
Location: vel ir

Palidzat ar Levelu sistemu

Post by DuBsTeP[YaKuZa] »

Tatad kautko sadu man izdevas uzmeistarot bet nelaime tada ka man nestrada si levelsu sistema tapec zaglisiem neiesaku zagt jo vina neiet :d
ja kads gudrs onka var ,man palidzet tadm ludzu palidzat :)

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//Līmeņi
//Līmeņu info
	//1.Līmenis - /count (laika atskaite)
	//2.līmenis - /flip (apmest mašīnu
	//3.līmenis - spawns ar bruņām
	//4.līmenis - /repair (salabot mašīnu)
	//5.līmenis - /plate (mašīnai sava nummurzīme
	//6.līmenis - mūžīgais NOS
	//7.līmenis - /rims (mašīnai ļitaki)
	//8.līmenis - /sfgate (pieeja SF lidostas bunkuram)
	//9.līmenis - /lveh (uzspawnot mašīnu)
	//10.līmenis - /lgoto (teleportēties pie kāda)
	//11.līmenis - /lwep (ieroču izvēlne)
	//12.līmenis - /savepos un /gotopos (saglabāt pozīciju un teleportēties uz saglabāto pozīciju)
//Līmeņus veidoja INGUS
//Skype: ingusss20


//Inklūdi
#include 
#include 
#include 
#include 


//Pragmas
#pragma unused strtok
#pragma unused ret_memcpy

//Krāsas
#define COLOR_GREEN 0x22BB00AA
#define COLOR_PURPLE 0xBBAAFFAA
#define COLOR_WHITE 0xFFFFFF55
#define COLOR_ORANGE2 0xFFCC00AA
#define COLOR_LIGHTBLUE 0x88AAFFAA
#define COLOR_YELLOW 0xFFEE44AA

//Mainīgie
new sfgate;
new mainigais;
new CreatedCars[100];
new CreatedCar = 0;
static Float:posx[MAX_PLAYERS] = 0.0;
static Float:posy[MAX_PLAYERS] = 0.0;
static Float:posz[MAX_PLAYERS] = 0.0;
static Float:zangle[MAX_PLAYERS] = 0.0;

//Countdown'a callback'i
forward viens();
forward divi();
forward tris();
forward cetri();
forward pieci();
forward gogogo();


public OnFilterScriptInit()
{
	print("\n--------------------------------------");
	print(" Līmeņi veiksmīgi ieslēgti. (By Ingus)");
	print("--------------------------------------\n");
	
//San Fierro lidostas bunkurs
    AddStaticVehicleEx(432,-1633.00000000,-326.00000000,14.24777412,0.00000000,-1,-1,-1); //Tanks 1 SF Bunkurā
	AddStaticVehicleEx(432,-1640.00000000,-326.00000000,14.24777412,0.00000000,-1,-1,-1); //Tanks 2 SF Bunkurā
	AddStaticVehicleEx(432,-1647.00000000,-326.00000000,14.24777412,0.00000000,-1,-1,-1); //Tanks 3 SF Bunkurā
	AddStaticVehicleEx(433,-1651.84667969,-313.28744507,14.71843719,0.00000000,-1,-1,-1); //Barracks 4 SF Bunkurā
	CreateDynamicObject(10831,-1641.40966797,-321.62414551,18.07208252,0.00000000,0.00000000,180.00000000); //object(drydock3_sfse) (1)
	CreateDynamicObject(983,-1640.98742676,-335.45800781,16.33199310,90.00000000,0.00000000,90.00000000); //object(fenceshit3) (1)
	sfgate = CreateDynamicObject(16775,-1641.59997559,-307.769,15.64765358,0.00000000,0.00000000,0.00000000); //object(door_savhangr2) (1)
	return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
//Mūžīgais NOS no 6.līmeņa
	if (newkeys & KEY_ACTION)
	{
  		if(GetPlayerScore(playerid) >= 6)//By Ingus
		{
			AddVehicleComponent(GetPlayerVehicleID(playerid), 1010);
		}
	}
	return 1;
}

public OnPlayerSpawn(playerid)
{
//Spawns ar bruņām no 3.līmeņa
  	if(GetPlayerScore(playerid) >= 3)//By Ingus
	{
		SetPlayerArmour(playerid, 100);
	}
	return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
	new string[128];
 	new cmd[256], idx, tmp[256];
	cmd = strtok(cmdtext, idx);
//Savepos komanda no 12.līmeņa
	if(strcmp(cmdtext, "/savepos", true)==0)
	{
	    if(GetPlayerScore(playerid) >= 12)//By Ingus
		{
	      	SendClientMessage(playerid, COLOR_GREEN, "Tava pašreizējā pozīcija tika saglabāta!Raksti /gotopos lai teleportētos uz šo vietu!");
	      	if(IsPlayerInAnyVehicle(playerid))
	      	{
	      		new VehicleID;
	      		VehicleID = GetPlayerVehicleID(playerid);
	      		GetVehiclePos(VehicleID, posx[playerid], posy[playerid], posz[playerid]);
	      		GetVehicleZAngle(VehicleID, zangle[playerid]);
	      	} else {
	      		GetPlayerPos(playerid, posx[playerid], posy[playerid], posz[playerid]);
	      		GetPlayerFacingAngle(playerid, zangle[playerid]);
	      	}
	    }
	    else
	    {
	    SendClientMessage(playerid, 0xFF0000AA, "Tev vajadzīgs 12.līmenis");
	    }
	    return 1;
	}
//Gotopos komanda no 12.līmeņa
	if(strcmp(cmdtext, "/gotopos", true)==0)//By Ingus
	{
	    if(GetPlayerScore(playerid) >= 12)
		{
	      	SendClientMessage(playerid, COLOR_GREEN, "Tu atteleportējies uz savu saglabāto pozīciju!");
	      	if(IsPlayerInAnyVehicle(playerid))
	      	{
	      		new VehicleID = GetPlayerVehicleID(playerid);
	      		SetVehiclePos(VehicleID, posx[playerid], posy[playerid], posz[playerid]);
	      		SetVehicleZAngle(VehicleID, zangle[playerid]);
	      	}
			else
			{
	      		SetPlayerPos(playerid, posx[playerid], posy[playerid], posz[playerid]);
	      		SetPlayerFacingAngle(playerid, zangle[playerid]);
	      	}
	    }
	    else
	    {
	    SendClientMessage(playerid, 0xFF0000AA, "Tev vajadzīgs 12.līmenis");
	    }
	    return 1;
	}
//Lwep komanda no 11.līmeņa
	if(!strcmp("/lwep", cmdtext, true, 6))//By Ingus
	{
		if(GetPlayerScore(playerid) >= 11)
		{
			ShowPlayerDialog(playerid,8,DIALOG_STYLE_LIST,"{EE7777}Ieroči","AK47\nDeagle\nTec9\nSniper","Akceptēt","Atcelt");
		}
		return 1;
	}
//Lgoto komanda no 10.līmeņa
	if(strcmp(cmd, "/goto", true) == 0)//By Ingus
	{
 		if(GetPlayerScore(playerid) >= 10)

		tmp = strtok( cmdtext, idx );
		if(!strlen(tmp)) {
		SendClientMessage(playerid, COLOR_WHITE, "Mājiens: /goto [ID]");
		return 1;
		}
		new Float:X, Float:Y, Float:Z;
		if ( GetPlayerVehicleID( playerid ) )
			{
			GetPlayerPos( strval(tmp), X, Y, Z );
			SetVehiclePos( GetPlayerVehicleID(playerid), X+2, Y+2, Z );
			SendClientMessage(playerid, COLOR_YELLOW, " ");
		} else {
			GetPlayerPos( strval(tmp), X, Y, Z );
			SetPlayerPos( playerid, X+2, Y+2, Z );
			SendClientMessage(playerid, COLOR_YELLOW, "Tu tiki teleportēts.");
		}
		return 1;
	}
//Lveh komanda no 9.līmeņa
	if(strcmp(cmd, "/lveh", true) == 0 || strcmp(cmd, "/lvehicle", true) == 0)//By Ingus
	{
	    if(IsPlayerConnected(playerid))
	    {
	        if(GetPlayerScore(playerid) >= 9)
			{
			    SendClientMessage(playerid, COLOR_WHITE, "Tev jabūt 9.līmenim.");
			    return 1;
			}
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp))
			{
				SendClientMessage(playerid, COLOR_LIGHTBLUE, "Mājiens: /Vehicle [Mašīnas ID] [Pirmā krāsa] [Otrā krāsa]");
				return 1;
			}
			new car;
			car = strval(tmp);
			if(car  611) { SendClientMessage(playerid, COLOR_WHITE, "SERVERIS: Mašīnu ID ir no 400 līdz 611."); return 1; }
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp))
			{
				SendClientMessage(playerid, COLOR_LIGHTBLUE, "Mājiens: /Vehicle [Mašīnas ID] [Pirmā krāsa] [Otrā krāsa]");
				return 1;
			}
			new color1;
			color1 = strval(tmp);
			if(color1  255) { SendClientMessage(playerid, COLOR_WHITE, "SERVERIS:Krāsas ID ir no 0 līdz 255."); return 1; }
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp))
			{
				SendClientMessage(playerid, COLOR_LIGHTBLUE, "Mājiens: /Vehicle [Mašīnas ID] [Pirmā krāsa] [Otrā krāsa]");
				return 1;
			}
			new color2;
			color2 = strval(tmp);
			if(color2  255 ) { SendClientMessage(playerid, COLOR_WHITE, "SERVERIS:Krāsas ID ir no 0 līdz 255."); return 1; }
			new Float:X,Float:Y,Float:Z;
			GetPlayerPos(playerid, X,Y,Z);
			new carid = CreateVehicle(car, X,Y,Z, 0.0, color1, color2, -1);
			CreatedCars[CreatedCar] = carid;
			CreatedCar ++;
			SendClientMessage(playerid, COLOR_PURPLE, "Mašīna uzspawnota.");
			PutPlayerInVehicle(playerid, carid, 0);
		}
		return 1;
	}
//Sfgate komanda no 8.līmeņa
	if(!strcmp("/sfgate", cmdtext, true, 6))//By Ingus
	{
  		if(GetPlayerScore(playerid) >= 8)
		if (IsPlayerInRangeOfPoint(playerid, 25,-1641.2241,-303.9445,13.8068))
		if(mainigais == 0) {
			SendClientMessage(playerid, COLOR_GREEN,"SF Lidostas bunkura vārti atvērti.");
			MoveDynamicObject(sfgate,-1641.59997559,-307.769,9.2, 5);
			mainigais = 1;
		} else if(mainigais == 1) {
			SendClientMessage(playerid, COLOR_GREEN,"SF Lidostas bunkura vārti aizvērti.");
			MoveDynamicObject(sfgate,-1641.59997559,-307.769,15.64765358, 7);
			mainigais = 0;
		}
		return 1;
 	}
//Rims komanda no 7.līmeņs
	if(!strcmp("/rims", cmdtext, true, 6))//By Ingus
	{
 		if(!IsPlayerInAnyVehicle(playerid))
  		{
  			SendClientMessage(playerid, COLOR_WHITE, "SERVERIS: Tu netrodies nevienā transportlīdzeklī.");
  			return 1;
		}
		if(GetPlayerScore(playerid) >= 7)
		{
			ShowPlayerDialog(playerid,4,DIALOG_STYLE_LIST,"{EE7777}Mašīnas diski","OFFROAD diski\nSHADOW diski\nMEGA diski\nRIMSHINE diski\nWIRES diski\nCLASSIC diski\nTWIST diski\nCUTTER diski\nSWITCH diski\nGROVE diski\nIMPORT diski\nDOLLAR diski\nTRANCE diski\nATOMIC diski.","Akceptēt","Atcelt");
		}
		return 1;
	}
//Plate komanda no 5.līmeņa
	if(!strcmp("/plate", cmdtext, true, 6))//By Ingus
	{
  		if(GetPlayerScore(playerid) >= 5)
		{
			if(GetPlayerVehicleID(playerid))
			{
				ShowPlayerDialog(playerid,3,DIALOG_STYLE_INPUT,"{EE7777}Mašīnas numurzīme","{00CC66}Ievadi numurzīmes tekstu.","Akceptēt","Atcelt");
			}
			else
			{
				SendClientMessage(playerid, COLOR_WHITE,"SERVERIS: Tev jātrodas mašīnā lai izmantotu šo komandu.");
			}
		}
		return 1;
	}
//Repair komanda no 4.līmeņa
	if(!strcmp("/repair", cmdtext, true, 6))//By Ingus
	{
  		if(GetPlayerScore(playerid) >= 4)
		{
			RepairVehicle(GetPlayerVehicleID(playerid));
		}
		return 1;
	}
//Flip komanda no 2.līmeņa
	if(!strcmp("/flip", cmdtext, true, 6))//By Ingus
	{
  		if(GetPlayerScore(playerid) >= 2)
		{
			new Float:X, Float:Y, Float:Z, Float:Angle; GetPlayerPos(playerid, X, Y, Z);
			GetVehicleZAngle(GetPlayerVehicleID(playerid), Angle);  SetVehiclePos(GetPlayerVehicleID(playerid), X, Y, Z); SetVehicleZAngle(GetPlayerVehicleID(playerid), Angle);
		}
		return 1;
 	}
//Count komanda no 1.līmeņa
	if(!strcmp("/count", cmdtext, true, 6))//By Ingus
	{
  		if(GetPlayerScore(playerid) >= 1)
		{
			new name[MAX_PLAYER_NAME];
			GetPlayerName(playerid, name, sizeof(name));
			format(string, 256, "* Uzlika laika atskaiti ((%s))", name);
			SendClientMessageToAll(COLOR_PURPLE, string);
			SetTimer("pieci", 1000, 0);
			SetTimer("cetri", 2000, 0);
			SetTimer("tris", 3000, 0);
			SetTimer("divi", 4000, 0);
			SetTimer("viens", 5000, 0);
			SetTimer("gogogo", 6000, 0);
		}
		return 1;
	}
//Buylevel komanda
	if(!strcmp("/buylevel", cmdtext, true, 6))//By Ingus
	{
	   	if(GetPlayerScore(playerid) == 0)
	   	{
		   	if(GetPlayerMoney(playerid) < 100000) return 1;//Šim jasakrīt ar līmeņa cenu
		   	GivePlayerMoney(playerid,-100000);//Līmeņa cena
		   	SetPlayerScore(playerid, 1);
		   	SendClientMessage(playerid, COLOR_WHITE,"{9900CC}INFO:{FFFEFF} Tu iegādājies 1. līmeni!");
		   	SendClientMessage(playerid, COLOR_WHITE,"{9900CC}INFO:{FFFEFF} Tu tagad vari izmanto komandu /count (laika atskaite).");
	   	}
	   	else if(GetPlayerScore(playerid) == 1)
	   	{
		   	if(GetPlayerMoney(playerid) < 200000) return 1;//Šim jasakrīt ar līmeņa cenu
		   	GivePlayerMoney(playerid,-200000);//Līmeņa cena
		   	SetPlayerScore(playerid, 2);
		   	SendClientMessage(playerid, COLOR_WHITE,"{9900CC}INFO:{FFFEFF} Tu iegādājies 2. līmeni!");
		   	SendClientMessage(playerid, COLOR_WHITE,"{9900CC}INFO:{FFFEFF} Tu tagad vari izmanto komandu /flip (apmest riņķī mašīnu).");
	   	}
	   	else if(GetPlayerScore(playerid) == 2)
	   	{
		   	if(GetPlayerMoney(playerid) < 300000) return 1;//Šim jasakrīt ar līmeņa cenu
		   	GivePlayerMoney(playerid,-300000);//Līmeņa cena
			SetPlayerScore(playerid, 3);
		   	SendClientMessage(playerid, COLOR_WHITE,"{9900CC}INFO:{FFFEFF} Tu iegādājies 3. līmeni!");
		   	SendClientMessage(playerid, COLOR_WHITE,"{9900CC}INFO:{FFFEFF} Tagad kad tu spawnosies tev būs bruņas.");
	 	}
	 	else if(GetPlayerScore(playerid) == 3)
		{
		   	if(GetPlayerMoney(playerid) < 400000) return 1;//Šim jasakrīt ar līmeņa cenu
		   	GivePlayerMoney(playerid,-400000);//Līmeņa cena
			SetPlayerScore(playerid, 4);
		   	SendClientMessage(playerid, COLOR_WHITE,"{9900CC}INFO:{FFFEFF} Tu iegādājies 4. līmeni!");
		   	SendClientMessage(playerid, COLOR_WHITE,"{9900CC}INFO:{FFFEFF} Tu tagad vari izmanto komandu /repair (salabot mašīnu).");
	   	}
		else if(GetPlayerScore(playerid) == 4)
		{
		   	if(GetPlayerMoney(playerid) < 500000) return 1;//Šim jasakrīt ar līmeņa cenu
		   	GivePlayerMoney(playerid,-500000);//Līmeņa cena
			SetPlayerScore(playerid, 5);
		   	SendClientMessage(playerid, COLOR_WHITE,"{9900CC}INFO:{FFFEFF} Tu iegādājies 5. līmeni!");
		   	SendClientMessage(playerid, COLOR_WHITE,"{9900CC}INFO:{FFFEFF} Tu tagad vari izmanto komandu /plate (māšīnai numurzīme).");
	   	}
		else if(GetPlayerScore(playerid) == 5)
		{
		   	if(GetPlayerMoney(playerid) < 600000) return 1;//Šim jasakrīt ar līmeņa cenu
		   	GivePlayerMoney(playerid,-600000);//Līmeņa cena
			SetPlayerScore(playerid, 6);
		   	SendClientMessage(playerid, COLOR_WHITE,"{9900CC}INFO:{FFFEFF} Tu iegādājies 6. līmeni!");
		   	SendClientMessage(playerid, COLOR_WHITE,"{9900CC}INFO:{FFFEFF} Tagad tev visām mašīnām būs mūžīgais NOS (LCTRL).");
	   	}
		else if(GetPlayerScore(playerid) == 6)
		{
		   	if(GetPlayerMoney(playerid) < 700000) return 1;//Šim jasakrīt ar līmeņa cenu
		   	GivePlayerMoney(playerid,-700000);//Līmeņa cena
			SetPlayerScore(playerid, 7);
		   	SendClientMessage(playerid, COLOR_WHITE,"{9900CC}INFO:{FFFEFF} Tu iegādājies 7. līmeni!");
		   	SendClientMessage(playerid, COLOR_WHITE,"{9900CC}INFO:{FFFEFF} Tu tagad vari izmanto komandu /rims (ļitaki mašīnai).");
	   	}
		else if(GetPlayerScore(playerid) == 7)
		{
		   	if(GetPlayerMoney(playerid) < 800000) return 1;//Šim jasakrīt ar līmeņa cenu
		   	GivePlayerMoney(playerid,-800000);//Līmeņa cena
			SetPlayerScore(playerid, 8);
		   	SendClientMessage(playerid, COLOR_WHITE,"{9900CC}INFO:{FFFEFF} Tu iegādājies 8. līmeni!");
		   	SendClientMessage(playerid, COLOR_WHITE,"{9900CC}INFO:{FFFEFF} Tu tagad vari izmanto komandu /sfgate (pieeja SF lidostas bunkuram).");
	   	}
		else if(GetPlayerScore(playerid) == 8)
		{
		   	if(GetPlayerMoney(playerid) < 900000) return 1;//Šim jasakrīt ar līmeņa cenu
		   	GivePlayerMoney(playerid,-900000);//Līmeņa cena
			SetPlayerScore(playerid, 9);
		   	SendClientMessage(playerid, COLOR_WHITE,"{9900CC}INFO:{FFFEFF} Tu iegādājies 9. līmeni!");
		   	SendClientMessage(playerid, COLOR_WHITE,"{9900CC}INFO:{FFFEFF} Tu tagad vari izmanto komandu /lveh (uzspavnot mašīnu).");
	   	}
		else if(GetPlayerScore(playerid) == 9)
		{
		   	if(GetPlayerMoney(playerid) < 1000000) return 1;//Šim jasakrīt ar līmeņa cenu
		   	GivePlayerMoney(playerid,-1000000);//Līmeņa cena
			SetPlayerScore(playerid, 10);
		   	SendClientMessage(playerid, COLOR_WHITE,"{9900CC}INFO:{FFFEFF} Tu iegādājies 10. līmeni!");
		   	SendClientMessage(playerid, COLOR_WHITE,"{9900CC}INFO:{FFFEFF} Tu tagad vari izmanto komandu /lgoto (teleportēties pie kāda).");
	   	}
		else if(GetPlayerScore(playerid) == 10)
		{
		   	if(GetPlayerMoney(playerid) < 1100000) return 1;//Šim jasakrīt ar līmeņa cenu
		   	GivePlayerMoney(playerid,-1100000);//Līmeņa cena
			SetPlayerScore(playerid, 11);
		   	SendClientMessage(playerid, COLOR_WHITE,"{9900CC}INFO:{FFFEFF} Tu iegādājies 11. līmeni!");
		   	SendClientMessage(playerid, COLOR_WHITE,"{9900CC}INFO:{FFFEFF} Tu tagad vari izmanto komandu /lwep (ieroči).");
	   	}
		else if(GetPlayerScore(playerid) == 11)
		{
		   	if(GetPlayerMoney(playerid) < 1200000) return 1;//Šim jasakrīt ar līmeņa cenu
		   	GivePlayerMoney(playerid,-1200000);//Līmeņa cena
			SetPlayerScore(playerid, 12);
		   	SendClientMessage(playerid, COLOR_WHITE,"{9900CC}INFO:{FFFEFF} Tu iegādājies 12. līmeni!");
		   	SendClientMessage(playerid, COLOR_WHITE,"{9900CC}INFO:{FFFEFF} Tu tagad vari izmanto komandu /savepos un /gotopos.");
	   	}
	   	else if(GetPlayerScore(playerid) == 12)
	   	{
	   		SendClientMessage(playerid, COLOR_GREEN,"Tev jau ir maksimālais 12. līmenis!");
	   		GameTextForPlayer(playerid, "~r~ Tu jau esi sasniedzis maksimalo limeni!", 5000, 3);
		}
   	}
	return 0;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
 	new vehid;
	vehid=GetPlayerVehicleID(playerid);

//Mašīnu numurzīmes dialogs
	if (dialogid == 3)
   	{
		new Float:x,Float:y,Float:z,Float:ang;
		SetVehicleNumberPlate(GetPlayerVehicleID(playerid), inputtext);
		GetVehiclePos(GetPlayerVehicleID(playerid),x,y,z);
		GetVehicleZAngle(GetPlayerVehicleID(playerid),ang);
		SetVehiclePos(GetPlayerVehicleID(playerid),x,y,z);
		PutPlayerInVehicle(playerid,GetPlayerVehicleID(playerid),0);
		SetVehicleZAngle(GetPlayerVehicleID(playerid),ang);
	}
//Mašīnu ļitaku dialogs
	if (dialogid == 4)
   	{
		if(response == 1)
    		{
    		if(listitem==0)
    		{
				AddVehicleComponent(vehid, 1025); //OFFROAD diski
				SendClientMessage(playerid, COLOR_ORANGE2, "Tu mašīnai uzliki OFFROAD diskus.");

  			}
   			if(listitem==1)
  			{
				AddVehicleComponent(vehid, 1073); //SHADOW diski
				SendClientMessage(playerid, COLOR_ORANGE2, "Tu mašīnai uzliki SHADOW diskus.");
  			}
   			if(listitem==2)
  			{
				AddVehicleComponent(vehid, 1074); //MEGA diski
				SendClientMessage(playerid, COLOR_ORANGE2, "Tu mašīnai uzliki MEGA diskus.");
  			}
   			if(listitem==3)
  			{
				AddVehicleComponent(vehid, 1075); //RIMSHINE diski
				SendClientMessage(playerid, COLOR_ORANGE2, "Tu mašīnai uzliki RIMSHINE diskus.");
			}
   			if(listitem==4)
  			{
				AddVehicleComponent(vehid, 1076); //WIRES diski
				SendClientMessage(playerid, COLOR_ORANGE2, "Tu mašīnai uzliki WIRES diskus.");
			}
			if(listitem==5)
  			{
				AddVehicleComponent(vehid, 1077); //CLASSIC diski
				SendClientMessage(playerid, COLOR_ORANGE2, "Tu mašīnai uzliki CLASSIC diskus.");
			}
			if(listitem==6)
  			{
				AddVehicleComponent(vehid, 1078); //TWIST diski
				SendClientMessage(playerid, COLOR_ORANGE2, "Tu mašīnai uzliki TWIST diskus.");
			}
			if(listitem==7)
  			{
				AddVehicleComponent(vehid, 1079); //CUTTER diski
				SendClientMessage(playerid, COLOR_ORANGE2, "Tu mašīnai uzliki CUTTER diskus.");
			}
			if(listitem==8)
  			{
				AddVehicleComponent(vehid, 1080); //SWITCH diski
				SendClientMessage(playerid, COLOR_ORANGE2, "Tu mašīnai uzliki SWITCH diskus.");
			}
			if(listitem==9)
  			{
				AddVehicleComponent(vehid, 1081); //GROVE diski
				SendClientMessage(playerid, COLOR_ORANGE2, "Tu mašīnai uzliki GROVW diskus.");
			}
			if(listitem==10)
  			{
				AddVehicleComponent(vehid, 1082); //IMPORT diski
				SendClientMessage(playerid, COLOR_ORANGE2, "Tu mašīnai uzliki IMPORT diskus.");
			}
			if(listitem==11)
  			{
				AddVehicleComponent(vehid, 1083); //DOLLAR diski
				SendClientMessage(playerid, COLOR_ORANGE2, "Tu mašīnai uzliki DOLLAR diskus.");
			}
			if(listitem==12)
  			{
				AddVehicleComponent(vehid, 1084); //TRANCE diski
				SendClientMessage(playerid, COLOR_ORANGE2, "Tu mašīnai uzliki TRANCE diskus.");
			}
			if(listitem==13)
  			{
				AddVehicleComponent(vehid, 1085); //ATOMIC diski
				SendClientMessage(playerid, COLOR_ORANGE2, "Tu mašīnai uzliki ATOMIC diskus.");
			}
  		}
   	}
//Ieroču dialogs
	if (dialogid == 8)
   	{
		if(response == 1)
    		{
    		if(listitem==0)
    		{
				GivePlayerWeapon(playerid, 355, 4000); //AK47
				SendClientMessage(playerid, COLOR_ORANGE2, "Tu veiksmīgi paņēmi AK47.");

  			}
   			if(listitem==1)
  			{
				GivePlayerWeapon(playerid, 348, 4000); //Deagle
				SendClientMessage(playerid, COLOR_ORANGE2, "Tu veiksmīgi paņēmi Deagle.");
  			}
   			if(listitem==2)
  			{
				GivePlayerWeapon(playerid, 372, 4000); //TEC9
				SendClientMessage(playerid, COLOR_ORANGE2, "Tu veiksmīgi paņēmi TEC9.");
  			}
   			if(listitem==3)
  			{
				GivePlayerWeapon(playerid, 358, 4000); //Sniper
				SendClientMessage(playerid, COLOR_ORANGE2, "Tu veiksmīgi paņēmi Sniper.");
			}
  		}
   	}
	return 1;
}

//Countdown's
public pieci()
{
	GameTextForAll("~g~5",2000,3);
	return 1;
}

public cetri()
{
	GameTextForAll("~y~4",2000,3);
	return 1;
}

public tris()
{
	GameTextForAll("~p~3",2000,3);
	return 1;
}

public divi()
{
	GameTextForAll("~b~2",2000,3);
	return 1;
}

public viens()
{
	GameTextForAll("~w~1",2000,3);
	return 1;
}
public gogogo()
{
	GameTextForAll("~r~Go Go Go!!!",3000,3);
	return 1;
}

User avatar
Shetch
Jauniņais
Jauniņais
Posts: 107
Joined: 25 Oct 2010, 02:09
Location: Latvija,Valka

Re: Palidzat ar Levelu sistemu

Post by Shetch »

Un kas tieši tev tur nestrādā?
DuBsTeP[YaKuZa]
Jauniņais
Jauniņais
Posts: 8
Joined: 02 Feb 2012, 21:56
Location: vel ir

Re: Palidzat ar Levelu sistemu

Post by DuBsTeP[YaKuZa] »

Man nestrada tas komandas :(
User avatar
[NF]Magnifico
Censoņa
Censoņa
Posts: 245
Joined: 09 Oct 2011, 03:17
Location: Cēsis

Re: Palidzat ar Levelu sistemu

Post by [NF]Magnifico »

1. Kārt tu jau droši vien neesi Ingus, un ja būtu tad gan jau pats mācētu izlabot. Puse komandu tiešām tur nestrādā... Nebrīnītos ka vispār nekas tur neietu. Ja vajag palīdzēt uzpmo ;)
User avatar
ExoDe
Jauniņais
Jauniņais
Posts: 24
Joined: 03 Dec 2010, 19:35
Location: black majas

Re: Palidzat ar Levelu sistemu

Post by ExoDe »

//Līmeņus veidoja INGUS
//Skype: ingusss20
Trolled... Tu pat šo scriptu neesi veidojis.. Nevajag teikt:


Tatad kautko sadu man izdevas uzmeistarot bet nelaime tada ka man nestrada si levelsu sistema tapec zaglisiem neiesaku zagt jo vina neiet :d
NEvajag brinities kur ir kluda, jo
1. tu neesi veidojis,
2. vienmer kads autors kaut kur ielais mazu kludinju :)
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