Code: Select all
AddPlayerClass(0,2472.6011,-1684.9728,13.5059,268.8936,29,300,22,170,3,1);//Grove
AddPlayerClass(105,2472.6011,-1684.9728,13.5059,268.8936,29,300,22,170,3,1);//Grove
AddPlayerClass(106,2472.6011,-1684.9728,13.5059,268.8936,29,300,22,170,3,1);//Grove
AddPlayerClass(107,2472.6011,-1684.9728,13.5059,268.8936,29,300,22,170,3,1);//Grove
AddPlayerClass(102,1967.2898,-1177.9772,20.0307,212.8453,29,300,22,170,3,1);//BALLAS
AddPlayerClass(103,1967.2898,-1177.9772,20.0307,212.8453,29,300,22,170,3,1);//BALLAS
AddPlayerClass(104,1967.2898,-1177.9772,20.0307,212.8453,29,300,22,170,3,1);//BALLAS
Code: Select all
if(classid == 0) {
gTeam[playerid] = TEAM_GROVE; // grove
} else if(classid == 1) {
gTeam[playerid] = TEAM_GROVE; // grove
} else if(classid == 2) {
gTeam[playerid] = TEAM_GROVE; // grove
} else if(classid == 3) {
gTeam[playerid] = TEAM_GROVE; // grove
} else if(classid == 4) {
gTeam[playerid] = TEAM_BALLAS; // ballas
} else if(classid == 5) {
gTeam[playerid] = TEAM_BALLAS; // ballas
} else if(classid == 6) {
gTeam[playerid] = TEAM_BALLAS; // ballas
bet zem public OnPlayerSpawn(playerid) izskatās ka nav nekas jālabo, jo tur itkā viss salikts. Bet SetPlayerClass(playerid, classid) jāturpina pēc parauga kā parādiju, jāskatas uz AddPlayerClass un jāraksta.
p.s - ja vēl aizvien nesaproti, tad lai manā izskaidro kāds cits..