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deathmatch jautajums

Posted: 16 May 2010, 21:20
by bist
Kads varbut zin ka lai sataisa kad atrodas deathmatch lai nevar teleporteties.

piem sitajam teleportam lai nevar teleporteties

Code: Select all

if(strcmp(cmdtext, "/sfap", true) == 0) {
       if(IsPlayerInAnyVehicle(playerid) == 1) {
       SetPlayerInterior(playerid, 0);
       if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) {
       SetVehiclePos(GetPlayerVehicleID(playerid),-1333.2281,-218.4900,14.1484);
       SetVehicleZAngle(GetPlayerVehicleID(playerid), 317.0383);
       LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
       } else {
       RemovePlayerFromVehicle(playerid);
       SetPlayerPos(playerid,-1333.2281,-218.4900,14.1484);
       SetPlayerFacingAngle(playerid, 317.0383);
       SetCameraBehindPlayer(playerid);
       }
       } else {
       SetPlayerPos(playerid,-1333.2281,-218.4900,14.1484);
       SetPlayerFacingAngle(playerid, 317.0383);
       SetCameraBehindPlayer(playerid);
       SetPlayerInterior(playerid, 0);
       }
       return 1;
    }
ceru uz atsauksmi

Re: deathmatch jautajums

Posted: 16 May 2010, 21:50
by [AoD]Aleksis
liec mainīgo, piemēram, indm[playerid] = 1;, nākamajam indm[playerid] = 2; un tā tālāk. Pie teleporta liec if(indm[playerid] != 0) return SendPlayerMessage.

Nu uz to pusi, ja no galvas pareizi sarakstīju.

Re: deathmatch jautajums

Posted: 16 May 2010, 22:05
by bist
Paldies aizgaja