Code: Select all
D:\downlaods\server\gamemodes\latvian_server.pwn(25) : warning 235: public function lacks forward declaration (symbol "OnGameModeInIt")
D:\downlaods\server\gamemodes\latvian_server.pwn(28) : warning 217: loose indentation
D:\downlaods\server\gamemodes\latvian_server.pwn(30) : error 021: symbol already defined: "AddStaticVehicle"
D:\downlaods\server\gamemodes\latvian_server.pwn(38) : error 010: invalid function or declaration
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
2 Errors.
Code: Select all
#include
#define COLOR_GREEN 0x21DD0055
#define COLOR_RED 0xE6000055
#define COLOR_YELLOW 0xFFFF0055
#define COLOR_ORANGE 0xF9780455
#define COLOR_LIGHTRED 0xFF808055
#define COLOR_PURPLE 0xB360FD55
#define COLOR_BLUE 0x1229FA55
#define COLOR_LIGHTGREEN 0x38FF0655
#define COLOR_DARKPINK 0xE100E155
#define COLOR_DARKGREEN 0x00804055
#define COLOR_SYSTEM 0xEFEFF755
#define COLOR_GRAY 0xCECECE55
#define COLOR_PINK 0xD52DFF55
#define COLOR_DARKGREY 0x62626255
#define COLOR_AQUA 0x03D68755
#define COLOR_SKY 0x99FFFF55
#define COLOR_WHITE 0xFFFFFF55
#define COLOR_LIGHTBLUE 0x33CCFF55
#define COLOR_BROWN 0xA52A2A55
#define COLOR_BLACK 0x00000055
main()
{
}
public OnGameModeInIt()
{
SetGameModeText("latvian server");
return 1;
}
AddStaticVehicle(523,1975.3708,-2180.1565,13.1145,180.5670,0,0); //
AddStaticVehicle(603,1974.2197,-2189.8796,13.4259,360.0000,18,1); //
AddStaticVehicle(589,1980.3044,-2190.5142,13.2050,359.9940,22,22); //
AddStaticVehicle(579,1984.9629,-2192.1829,13.4818,0.0118,62,62); //
AddStaticVehicle(571,1985.4034,-2187.1042,12.8305,87.2157,91,2); //
AddStaticVehicle(568,1988.8497,-2181.0095,13.4125,6.0308,33,0); //
AddStaticVehicle(513,1853.1799,-2372.4915,14.1119,264.7635,51,6); //
AddStaticVehicle(488,2032.4910,-2199.6924,13.7331,288.1330,2,26); //
return 1;
}
public OnPlayerConnect(playerid)
{
SetPlayerColor(playerid, 0xCECECE55);
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 2326.7256, -1019.4883, 1050.2109);
SetPlayerFacingAngle(playerid, 120.4783);
SetPlayerInterior(playerid, 9);
SetPlayerCameraPos(playerid, 2323.6736, -1019.4715, 1049.6109);
SetPlayerCameraLookAt(playerid, 2326.7256, -1019.2883, 1050.2109);
}
public OnPlayerSpawn(playerid)
{
SetPlayerInterior(playerid, 0);
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
SendDeathMessage(killerid, playerid, reason);
return 1;
}